Fraternity of Order
Faction
Area of Operations: Sigil; Multiverse
Allies: Harmonium; Mercykillers
Rivals: no data
Enemies: Revolutionary League; Xaositects
Nicknames: Guvners
Truth & Beauty: Truth through laws
Tide or League: Tide
Station Role: Judiciary
HQ: City Court (Lady's Ward)
Old Role: Judiciary
The Fraternity of Order are one of the 15 factions of Sigil. The faction is obsessed with legal systems. They believe in dialectic about laws as a path to power.
The Planewalker's Handbook has this to say: A. The faction is based on the foundations of law.
1. Laws govern everything.
2. All laws have loopholes.
a. Loopholes can be discovered.
b. Loopholes can be exploited.
3. The loopholes in the laws of the multiverse are the secrets to power.
The Fraternity of Order and the Fated have some of the best lawyers in Sigil. Many trials in the City Court see advocates from each faction across from each other.
The Fraternity of Order are strong allies of the Unbroken Tide. The faction's current leadership strongly believes in natural laws and rights, especially freedom of thought and action.