Difference between revisions of "Technomancy"
Jump to navigation
Jump to search
| Line 2: | Line 2: | ||
| − | Technomancy is a [[paradigm]] in which technology is used to achieve futuristic or paranormal results. Examples of technomancy include: [[BECINN]] | + | Technomancy is a [[paradigm]] in which technology is used to achieve futuristic or paranormal results. Examples of technomancy include: |
| + | |||
| + | * [[BECINN]] | ||
| + | * [[Boost Wire]] | ||
| + | * [[Box Diving]] | ||
| + | * [[Cyberintelligence]] | ||
| + | * [[Jumpgate]] | ||
| + | * [[Personal Cybernetic System]] | ||
[[Category:Idea]] | [[Category:Idea]] | ||
[[Category:Magic]] | [[Category:Magic]] | ||
Revision as of 16:37, 23 July 2019
Idea; Magic
Technomancy is a paradigm in which technology is used to achieve futuristic or paranormal results. Examples of technomancy include: