RB 5-2: PQ: Into the Tower of Brass Leaves
Mission Report
Wed, Jan 17, 2018 then Wed, Nov 15, 2017 ((Feb 23, 2020))
Party: Jane Irwin (Cael), Haelra Vayn (Basil), Sylvi (Daewendriel)
Three of the heroes are brought back to Nov 15 by Emyla. She gives them a path quest of starting to clear out the Tower of Brass Leaves, which is infested by yuan-ti. She gives them a guidance crystal and a ring of keys. The heroes enter the Tower. They find signs of squalor over solid dwarven construction. In the Atrium of the Queen, they find a massive, towering, hibernating metal tree. A necrotic blight-fog fills most of the tower. The team ambushes some yuan-ti. They venture into the basement and free Daniel, an awakened white ape. Together, they attack more yuan-ti. But then the heroes are snapped back to the future.
Contents
Emyla Lays Out a Path Quest
- In Grazal's Metals, then elsewhere
- In the bailey of a tower
- Doorway lights up, Emyla (deva), Angel of Bahamut steps through
- Glory to Lord Bahamut, the King of Good Dragons and Champion of True Order
- It is Wed, Nov 15, 2017, two months in your past
- Nov 11, four days ago, the Unbroken Tide seized Ramshead from the League of the Rusted Crown
- Nov 14, yesterday, two Shadow Walkers, Haelra & Perfidy, departed Sigil, to cross the Astral Plane to Earth
- You are given a Path Quest
- You stand before the Tower of Brass Leaves
- Significant to the future of Sigil and the multiverse, in ways that will become clear
- Before they left, the Shadow Walkers collaborated with their new allies, in the Unbroken Tide, to challenge the League's claim on the Tower of Brass Leaves
- The League won the deed from a member of the Smallfolk Guild, by cheating in a game of chance
- The League drove out the businesses here
- Rumor was the devils of Sigil were getting a new home
- But the League didn't deal with the tower proper
- The problems here are significant
- The Harmonium has driven out the League from the out buildings
- The smallfolk have prayed to their gods, and their gods have bartered with Lord Bahamut
- Lord Bahamut was receptive, because he views the Shadow Walkers, Raptor Blue, and the Unbroken Tide with favor
- Once again, I have taken advantage of your Unbound nature to move you through time, temporarily
- > Emyla: gives Jane a poison tracking floating crystal
- > Emyla: gives Sylvi a ring of brass keys, each with a signature of 3 gems
- > Emyla: settles in to wait
Into the Tower
- DM: > Doors are ornate depictions of dwarven greatness
- DM: > Main corridor cuts through the center of the tower
- DM: > Heroes close the door
- DM: > Main coridor has floor conduit runs
- DM: > Sylvi finds and tries to disable a tripwire, with Haelra's help
- DM: > Main hallway ceiling: fresco of dwarves traveling the 'vers and doing cool stuff
- DM: > Signs that paintings were removed from the walls
- DM: > Atrium of Queen's Tower
- DM: > Giant metal tree, leafless, draped in black moss/mold
- DM: > Planters, benches, dry pools
- DM: > Necrotic blight doesn't go lower than the 3rd floor
- DM: > Tree is alive but hibernating
- DM: > Tree is connected to other plants in Sigil
- DM: > Sylvi hears snake-y sounds from a door
- DM: > Haelra and Jane were checking out the tree and necrotic blight
Fighting the Malison & Broodguards
- Malison enters, talking to and leading two broodguards
- Team ambushes the yuan-ti and kills them
- DM: > Malison's soul sucked into the necrotic blight
- DM: > Malison had jewelry and a scimitar
- DM: > Sylvi takes jewelry
- DM: > Jane promises the tree that she'll return
- DM: > Tree reminded Jane and Haelra of Oskar
- DM: > Jane leaves an acorn in the roots
- DM: > Team hides the bodies and compost in a nearby room
In the Basement
- Team descends into basement
- Finds depot room, where good could be moved by elevator to and from first floor
- Metal tree roots in wall
- DM: > Access to the hallways and rooms under the tree: magic grating door
- DM: > Sylvi's keyring doesn't have a match
- Team moves southeast
- DM: > Supply cache for the yuan-ti nest. Meat, water, linen, dry goods, etc.
- Large white ape imprisoned
- Daniel, awakened ape
- Team frees Daniel, heals him some
- Awakened by Mr. Smith, serves his apprentice, Nasha Pogray
- His clan is imprisoned in one of Nicol Bolas' strongholds in the Beastlands
- Handles magic items?
- Daniel makes a crude spear from a shelf upright
- Sylvi hears sounds of incoming yuan-ti
- Abomination and 2 snakes arrive
- Team attacks, starting with Daniel in a rage
- DM: > Jane's Wall of Fire took out the snakes in one go
- DM: > Abomination grappled Daniel
- DM: > Sylvi lands on and headshots the abomination
- Heroes are snapped back to the future