Rules Changes . DnD 5E

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Revision as of 16:17, 14 September 2019 by Cinero (talk | contribs) (Created page with "OOC == Armor == The following armor is available to PCs where the tech level is Modern or Future. == City Circle Spells == A druid of the Circle of the Land can choose...")
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OOC


Armor

The following armor is available to PCs where the tech level is Modern or Future.



City Circle Spells

A druid of the Circle of the Land can choose City, and receive these spells.

  • Level 3
    • Knock
    • Pass Without Trace
  • Level 5
    • Stinking Cloud
    • Tongues
  • Level 7
    • Compulsion
    • Fabricate
  • Level 9
    • Cloudkill
    • Passwall

Rules Experiments

We're currently experimenting with "house rules" that include:

  • Healing from a potion (or any source other than a direct spell or feature) causes Exhaustion, up to Exhaustion level 2.
  • Each PC has Equipment Points to spend on magic items, for more fairness.
  • You can spend Inspiration for a reroll.
  • We're using a Tactical Formation for loosely-assigned team roles on operations and in combat. (In Fantasy Grounds, search Images for "tct".)