Difference between revisions of "Change"

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Some beings are born fully paranormal (e.g., a metahuman child of a metahuman) but most still go through an awakening of their abilities during puberty.
 
Some beings are born fully paranormal (e.g., a metahuman child of a metahuman) but most still go through an awakening of their abilities during puberty.
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'''Max:''' On the Edge, the general consensus is that no one can perfectly initiate or control a Change. Belief must come from within, and witnessing an Unbound or even working alongside them may have no effect.
  
 
[[Category:Idea]]
 
[[Category:Idea]]
 
[[Category:Magic]]
 
[[Category:Magic]]
 
[[Category:Slang]]
 
[[Category:Slang]]

Latest revision as of 22:33, 27 July 2019

Idea; Magic; Slang


The Change is the process of transforming from a mundane being into a paranormal being. A wide variety of causes can lead to a Change. Different paradigms cause and treat the Change differently. For example, some technomancers try to catalyze a Change through surgically implanting advanced cybernetic systems. Raptor Blue has become especially aware of Changes caused by metabiotic crystals.

The Change is typically an experience of paranormal metamorphosis and/or awakening. Unbound must go through the Change to begin conscious control of their belief-based abilities.

Some beings are born fully paranormal (e.g., a metahuman child of a metahuman) but most still go through an awakening of their abilities during puberty.

Max: On the Edge, the general consensus is that no one can perfectly initiate or control a Change. Belief must come from within, and witnessing an Unbound or even working alongside them may have no effect.