Difference between revisions of "Sign of One"
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(Created page with "Faction The Sign of One are one of the 15 factions of Sigil. Category:Faction") |
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| − | The Sign of One are one of the 15 factions of [[Sigil]]. | + | Area of Operations: [[Sigil]]; Multiverse<br/> |
| + | Allies: [[Society of Sensation]]<br/> | ||
| + | Rivals: no data<br/> | ||
| + | Enemies: [[Bleak Cabal]]; [[Harmonium]] | ||
| + | |||
| + | Nicknames: Signers<br/> | ||
| + | Truth & Beauty: it's all in one's mind<br/> | ||
| + | Tide or League: Neutral<br/> | ||
| + | Station Role: Legislative<br/> | ||
| + | HQ: Hall of Speakers (Clerk's Ward)<br/> | ||
| + | Old Role: Dialogue | ||
| + | |||
| + | The Sign of One are one of the 15 factions of [[Sigil]]. They believe that an individual has unlimited power to shape the multiverse, because the very existence of the 'verse depends on an individual willing it to exist. | ||
| + | |||
| + | ''The Planewalker's Handbook'' has this to say: | ||
| + | |||
| + | To join the faction, a candidate must go to the… Hall of Speakers… and register predictions of what he imagines will happen in the future. If the events come to pass, he's proven that his imagination can affect the multiverse, and he's granted membership | ||
| + | |||
| + | The Sign of One is split on slavery. Some tout history and tradition, while others push for radical reforms. This kind of divide is typical of the faction. | ||
[[Category:Faction]] | [[Category:Faction]] | ||
Latest revision as of 23:44, 11 October 2020
Faction
Area of Operations: Sigil; Multiverse
Allies: Society of Sensation
Rivals: no data
Enemies: Bleak Cabal; Harmonium
Nicknames: Signers
Truth & Beauty: it's all in one's mind
Tide or League: Neutral
Station Role: Legislative
HQ: Hall of Speakers (Clerk's Ward)
Old Role: Dialogue
The Sign of One are one of the 15 factions of Sigil. They believe that an individual has unlimited power to shape the multiverse, because the very existence of the 'verse depends on an individual willing it to exist.
The Planewalker's Handbook has this to say:
To join the faction, a candidate must go to the… Hall of Speakers… and register predictions of what he imagines will happen in the future. If the events come to pass, he's proven that his imagination can affect the multiverse, and he's granted membership
The Sign of One is split on slavery. Some tout history and tradition, while others push for radical reforms. This kind of divide is typical of the faction.