Difference between revisions of "Character Creation . DnD 5E"

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(Character Choices)
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* Computers (Int)
 
* Computers (Int)
 
* Tradecraft (Dex)
 
* Tradecraft (Dex)
 +
 +
You can start with proficiency in one or both.
  
 
== FYI ==
 
== FYI ==

Revision as of 16:11, 14 September 2019

OOC


Please confer with the DM on a character concept before starting creation.

Using Fantasy Grounds

You can primarily use any solution for your character sheet (e.g., D&D Beyond, Google Doc, paper). We will need to build your character in the Fantasy Grounds campaign, so you can primarily use Fantasy Grounds if you wish. At a minimum, your character in Fantasy Grounds will need Abilities, Saves, AC, Initiative, Speed, HP, Skills, Languages, Weapons, and Spells. You're free to manage other aspects of your character (e.g., inventory) elsewhere.

I'm happy to build your character in Fantasy Grounds by referring to what you've already created elsewhere. I'm also happy to launch the Fantasy Grounds server so that you can create your character yourself. Finally, I'm happy to give you a one-on-one tutorial in Fantasy Grounds. (You can also find lots of tutorials online.)

Character Choices

We use "Variant: Customizing Ability Scores" (PHB 13) ("point buy"). We use "Variant Human Traits" (PHB 31). We use Feats.

Beyond the Player's Handbook, the following sources are pre-approved:

  • Blood Hunter (by Matt Mercer)
  • Elemental Evil Players Companion
  • Guildmaster's Guide to Ravnica
  • Mordenkainen's Tome of Foes
  • Volo's Guide to Monsters
  • Xanathar's Guide to Everything

If you wish to use another source, please confer with me.

We add two skills:

  • Computers (Int)
  • Tradecraft (Dex)

You can start with proficiency in one or both.

FYI

  • We don't track experience. We use story milestones for leveling up.
  • We don't track encumbrance.
  • We mostly don't track treasure/money. (You're usually working for an organization that provides housing, meals, gear, further training, medical care, etc.)