Difference between revisions of "Xeno Explorer Standard Kit"
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* Other software to support P3 gear in the standard kit (e.g., goggles and gesture interface) | * Other software to support P3 gear in the standard kit (e.g., goggles and gesture interface) | ||
| − | Some explorers have a surgically-implanted device that functions as a biomonitor and personal locator. The locator function can be turned on and off. Alternatively, you can wear a wristband with these functions. The standard kit includes a rollout keyboard for use with a P3. However, during combat operations, most operatives use digital goggles, an earphone, and gesture gloves to interface with their P3s. You may upgrade your P3 with additional functions ((GM's decision; this might require a [[Wheel]])). | + | Some explorers have a surgically-implanted device that functions as a biomonitor and personal locator. The locator function can be turned on and off. Alternatively, you can wear a wristband with these functions. The standard kit includes a rollout keyboard for use with a P3. However, during combat operations, most operatives use digital goggles, an earphone, and gesture gloves to interface with their P3s. You may upgrade your P3 with additional functions ((GM's decision; this might require a [[Wheels|Wheel]])). |
== Combat Loadout == | == Combat Loadout == | ||
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* BDUs (Battle Dress Utilities), usually Warm/Urban Camo | * BDUs (Battle Dress Utilities), usually Warm/Urban Camo | ||
* Combat boots (canvas lower, leather upper) with step generators (these automatically recharge the batteries in the webbing) | * Combat boots (canvas lower, leather upper) with step generators (these automatically recharge the batteries in the webbing) | ||
| − | |||
* Helmet (open-face) with digital camera, earphone, and boom mike (P3) | * Helmet (open-face) with digital camera, earphone, and boom mike (P3) | ||
* Digital goggles with heads-up display, retinal pointer, and infrared/ultraviolet imaging (P3) | * Digital goggles with heads-up display, retinal pointer, and infrared/ultraviolet imaging (P3) | ||
* Fingerless gloves with gesture sensors (P3) | * Fingerless gloves with gesture sensors (P3) | ||
| − | * | + | * LBE (Load Bearing Equipment) (P3) |
* Backpack (medium size, internal frame) | * Backpack (medium size, internal frame) | ||
| − | * (optional) [[WIVERN]] | + | * (optional) [[WIVERN]] or healing hypo (heal one Wound and all Fatigue) |
| + | |||
| + | == Armor == | ||
| + | |||
| + | Explorers often prefer their own armor (e.g., power armor). | ||
| + | |||
| + | The default armor is Light Merchant Marine Armor (+4 Armor, minimum Strength d4, $200). | ||
== Webbing == | == Webbing == | ||
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* Knife sheath | * Knife sheath | ||
* Pistol holster | * Pistol holster | ||
| − | * Multitool | + | * Multitool (like a Leatherman tool) |
* Lighter | * Lighter | ||
* Mini-flares (6 red, 6 blue) | * Mini-flares (6 red, 6 blue) | ||
* 3 plastic "zip" restraints (can be cut with multitool) | * 3 plastic "zip" restraints (can be cut with multitool) | ||
* Flexible solar panels in shoulders (for recharging batteries) | * Flexible solar panels in shoulders (for recharging batteries) | ||
| − | |||
== Backpack == | == Backpack == | ||
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Explorers often customize this loadout. | Explorers often customize this loadout. | ||
| − | * AK-47 (P3), with optical scope, carrying strap, and extra magazines | + | * AK-47 (P3) (assault rifle), with optical scope, carrying strap, and extra magazines |
| − | * Colt 1911 | + | * Colt 1911 (seimautomatic pistol), with extra magazines |
| − | * Survival knife | + | * Survival knife |
* Rubber ammunition (less lethal) | * Rubber ammunition (less lethal) | ||
[[Category:Gear]] | [[Category:Gear]] | ||
Latest revision as of 01:42, 28 March 2025
Gear
Overview
This is the gear issued to a xeno explorer. You can remove anything you wish. You may request additional gear ((GM's decision; this might require a Wheel)). While many things in the standard kit are cutting-edge technology, none of them are paranormal.
Most of the standard kit is for field operations. Much of the time, you can keep everything in a large suitcase, except for your P3. You decide what you wear as "street clothes," including anything from the standard kit.
This standard kit is based on the R3M Trooper Standard Kit, and some of the components are sourced from R3M.
P3
Many items in the standard kit are networked with your P3. P3 is short for Personal Communication, Control, and Computation. A P3 looks like a smartphone, but it's far more powerful and sophisticated. Your P3 is linked to your own gear, as well as the P3s of other members of the team. A P3 can be used to access the Aegis Network. A standard P3 includes the following functions:
- Global Positioning System (GPS), including software for mapping, navigating, ranging, and locating
- Identify Friend or Foe (IFF) beacon and sensor
- Transceiver, including audio and video, with full spectrum access (including radio, microwave/cellular, satellite, and television)
- Multimedia software, including playback and recording
- Biomonitoring software
- Personal organizer, including phone book, calendar, etc.
- Other software to support P3 gear in the standard kit (e.g., goggles and gesture interface)
Some explorers have a surgically-implanted device that functions as a biomonitor and personal locator. The locator function can be turned on and off. Alternatively, you can wear a wristband with these functions. The standard kit includes a rollout keyboard for use with a P3. However, during combat operations, most operatives use digital goggles, an earphone, and gesture gloves to interface with their P3s. You may upgrade your P3 with additional functions ((GM's decision; this might require a Wheel)).
Combat Loadout
- Socks & underwear
- BDUs (Battle Dress Utilities), usually Warm/Urban Camo
- Combat boots (canvas lower, leather upper) with step generators (these automatically recharge the batteries in the webbing)
- Helmet (open-face) with digital camera, earphone, and boom mike (P3)
- Digital goggles with heads-up display, retinal pointer, and infrared/ultraviolet imaging (P3)
- Fingerless gloves with gesture sensors (P3)
- LBE (Load Bearing Equipment) (P3)
- Backpack (medium size, internal frame)
- (optional) WIVERN or healing hypo (heal one Wound and all Fatigue)
Armor
Explorers often prefer their own armor (e.g., power armor).
The default armor is Light Merchant Marine Armor (+4 Armor, minimum Strength d4, $200).
Webbing
This also functions as a climbing harness.
- Protective case for P3
- Rebreather mask and canisters, which functions as a gas mask or SCUBA mask (P3)
- Shoulder lamp (halogen, ultraviolet)
- Li-Ion batteries to power rebreather, lamp, etc.
- Knife sheath
- Pistol holster
- Multitool (like a Leatherman tool)
- Lighter
- Mini-flares (6 red, 6 blue)
- 3 plastic "zip" restraints (can be cut with multitool)
- Flexible solar panels in shoulders (for recharging batteries)
Backpack
- P3 rollout keyboard
- Apparel
- Clear poncho with hood
- BDUs, Cold/Forest Camo
- Thermal underwear & socks
- Mobility
- Climbing rope, 30', with a carabiner on each end
- Descenders, 2
- Paraglider, personal, inflatable
- Survival
- Space blanket
- Ration bars (4 days)
- 2 1L water bottles (full)
- Tactical
- Mini-charges, hardwired bundle with timer and receiver (for blowing a doorway in a wall) (P3)
- Inflatable polymorphic shield (to hide from motion sensors, thermal sensors, etc.)
- Tools
- Compass
- Duck tape, black
- Fishing line, 30', with 3 hooks
- Spray paint, ultraviolet, with optional visible dye
- Water filter
- Wire saw
- (optional) Camping
- Mess kit
- Sleeping bag, ruggedized, with built-in self-inflating pad
- Shovel hatchet, folding
- Stove, solid fuel
- Tent, two-person
Weapons
Explorers often customize this loadout.
- AK-47 (P3) (assault rifle), with optical scope, carrying strap, and extra magazines
- Colt 1911 (seimautomatic pistol), with extra magazines
- Survival knife
- Rubber ammunition (less lethal)